Rhythmic Sucking


The game that would eventually become Super 3D Noah's Ark was originally conceived as a licensed game based on the movie Hellraiser, a movie that Wisdom Tree founder Dan Lawton was a great fan of.

Wisdom Tree acquired the game rights to Hellraiser for $50,000, along with a license to use the Wolfenstein 3D game engine from id Software, believing that the fast, violent action of Wolfenstein would be a good match for the mood of the film.

However, by the time the first prototype was finished, Doom had been released, and Wisdom Tree felt that Hellraiser would not be able to compete.

In addition, the management at Wisdom Tree decided that developing and publishing a horror-themed game would clash with their religious, family-friendly image. [source]


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